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08-15-2018, 09:25 PM
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#1
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Sinnertwin Shoulders
I noticed that my potp Sinnertwin was floppy shoulder joints. Is anyone else having this issue?
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08-15-2018, 10:07 PM
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#2
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Re: Sinnertwin Shoulders
They're all like that, it's because of how they work for transformation.
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08-16-2018, 12:01 AM
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#3
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Location: Toronto, Ontario, Canada
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Re: Sinnertwin Shoulders
I've had no problems with mine
How do you mean "floppy"? Do you mean at the ball joint or the transformation joint?
Ball joint, some clear nail polish should fix that right up.
Tf joint, are you maybe not locking them in place when you rotate them from beast to bot positions?
Last edited by Shockwave 75; 08-16-2018 at 12:18 AM.
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08-16-2018, 12:13 AM
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#4
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Re: Sinnertwin Shoulders
Mine are fine.
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08-16-2018, 07:58 AM
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#5
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Re: Sinnertwin Shoulders
Do a video and shake the figure in front the camera to show us. The arms will flop a bit at the shoulder bars (not the ball joints), even if locked.
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08-16-2018, 09:01 AM
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#6
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Re: Sinnertwin Shoulders
Mine had one horribly floppy shoulder because there was an entire screw missing at the shoulder (that clamps the front and back of the torso).
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08-16-2018, 07:18 PM
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#7
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Re: Sinnertwin Shoulders
My Sinnertwin is fine but my Cutthroat bird head falls off if you look at it.
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08-16-2018, 07:21 PM
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#8
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Location: st. catherines ontario
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Re: Sinnertwin Shoulders
these sound like abominimal figures....
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08-16-2018, 07:22 PM
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#9
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Re: Sinnertwin Shoulders
Quote:
Originally Posted by optimusb39
these sound like abominimal figures....
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Ba dum, pshh!
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08-16-2018, 08:44 PM
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#10
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Re: Sinnertwin Shoulders
Quote:
Originally Posted by joshimus
My Sinnertwin is fine but my Cutthroat bird head falls off if you look at it.
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That one seems across the board. Too many pieces for a deluxe toy depending on too many little nubs.
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