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Old 06-30-2008, 09:10 PM   #171
Bountyan
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Re: DAK's Customizing Discussion Thread

Quote:
Originally Posted by dak View Post
take a thin paint (games workshop is great right out of the package), paint over the cracks you want to be lined, and right away before it has a chance to dry, use paper towel and wipe the surface clean of paint, leaving the paint in the cracks. always wipe across the line and not with the line, as going with the line could remove your paint from the crack.

that is one way to do it.
Thanks alot. I may pick up some games workshop paint next time I go to the mall.

EDIT: Just finished repainting Bumblebee, worked out well.
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Old 07-07-2008, 09:20 PM   #172
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Re: DAK's Customizing Discussion Thread

From the GI Joe 25th Ann. thread...

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Originally Posted by Powered Convoy View Post
I like your 2nd version better - but the chrome visor from the first is a great idea as well. Forgot to mention the Zartan/Bludd legs and the flak vest on your 2nd version too...the additions look great! Keep up the awesome work!

BTW is there some online tutorial on how to obtain the weathered metal look? I'm going to be putting some Gundam & Macross models together eventually...
Thanks !!!
Basically what you want to do is paint that area black first, then dry brush sliver(or whatever metal color paint of choice) over that.
Dry brushing means you are wiping most of the paint off of the brush and "dusting" the raised edges & corners etc.
The trick is to use the right paints(I exclusively use Games Workshop/Citadel for Joes & Star Wars), quality brushes and practice on junk toys before you start your projects
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Old 07-10-2008, 07:35 AM   #173
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Re: DAK's Customizing Discussion Thread

OK thanks for the description!

Quote:
Originally Posted by TheTransTorture View Post
From the GI Joe 25th Ann. thread...


Thanks !!!
Basically what you want to do is paint that area black first, then dry brush sliver(or whatever metal color paint of choice) over that.
Dry brushing means you are wiping most of the paint off of the brush and "dusting" the raised edges & corners etc.
The trick is to use the right paints(I exclusively use Games Workshop/Citadel for Joes & Star Wars), quality brushes and practice on junk toys before you start your projects
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Old 10-04-2008, 03:02 PM   #174
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Re: DAK's Customizing Discussion Thread

Not sure if this is right place to post, but anyone know if there are fixes to Universe Galvatron's arms, to keep them from falling off? Does the super method prevent joints from coming off, or does it just tighten it? Any helpful response would be appreciated.
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Old 10-04-2008, 03:48 PM   #175
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Re: DAK's Customizing Discussion Thread

Well, based on what I've read using super glue on the joints is done to "build them up" so that they're bigger, and therefore a tighter fit. If your joint is falling out because it's loose, then making it tighter will decrease the frequency with which it falls out. It might not prevent it from falling out all the time though.
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Old 10-04-2008, 04:09 PM   #176
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Re: DAK's Customizing Discussion Thread

Alright, thanks for the fast reply.
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Old 11-16-2008, 12:29 PM   #177
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I made use of all these sales going on right now and picked up 2 extra Acid Storms with the intention of creating my own Skywarp and Thundercracker. Seeing as how I've never repainted a TF figure before, are there any tips that you can provide for a "Green" novice as well as any recomendations for paint types and colours?
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Old 11-27-2008, 07:36 PM   #178
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Re: DAK's Customizing Discussion Thread

These might be pretty obvious, but I'm getting a new TM2 Dinobot (bright white version) in a few weeks. My old one's ball joints were extremely loose, and I lost it's beast head. Will the usual methods of tightening ball joints work? Also, I noticed on my old one that there are small bits of plastic near the tubes that hinder how far the joints can go. Can they be easily removed?
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Old 12-06-2008, 12:01 AM   #179
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Re: DAK's Customizing Discussion Thread

is there way to get the graphics out of this baby without touching the existing silver paint on it?


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Old 03-03-2009, 02:16 AM   #180
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Re: DAK's Customizing Discussion Thread

I just picked up a universe Hound. The fact that it's a non-brand-name jeep/made up ATV alt mode and the robot mode's really close resemblance to the G1 cartoon images makes me think that he'd translate well to a TFA character. Any thoughts or suggestions?
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