The game is fun but it feels like the gameplay mechanics have been dumbed down from WFC. It felt like High Moon abandoned a lot of stuff that worked in WFC for the making FoC more 'playable.'
- lack of online co-op campaign was disappointing but the story made up for it
- host migration is great for public games. I'm glad that they've addressed that issue.
- no double jump 'to prevent people from abusing double jump cannon spam', but yet they've made splash damage weapons like the Riot Cannon and rockets do a lot more damage than in WFC. Good job High Moon
-kill streak perks are gone, which I don't mind
- the weapon upgrade system is pretty fun
- they've made the abilities per class more bland and generic in multiplayer and in escalation. It seems like they've toned down the abilities to address the ability glitch abuse from WFC but it seems like cheaters can still do it in this game. Although it looks like High Moon isn't going to bother to patch the glitch but is banning all cheaters. It'll lessen the amount of cheaters but it's still too easy for the cheaters to open a new account to rinse and repeat.
- melee attacks seem to be the same generic sword swinging animation, so no more unique melee animations like in WFC
- while there's some more customization for character part models, the color palette choice in multiplayer is still lacking.
- escalation feels completely different than in WFC. Even on hard difficulty, it feels too short (especially if you're used to playing 50+ wave marathon escalation games in WFC). However, this escalation mode has a heavier emphasis on teamwork to survive the higher waves.
-Again lack of character unique abilities kinda makes the experience less interesting in escalation. Regardless of which map you choose, you basically get the choice of using the ammo beacon, sentry gun, heal beam or flak shield ability among the four characters. Basically different models, exact same abilities. The enemies are slightly more aggressive but they have more or less similar attack patterns from WFC. The new flyers, leapers and guardians add some new challenges on the maps.
I've mostly played the hell out of the four escalation maps, but not sure how long I'll be holding the number 1 ranking.
I'll post more later.