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Old 07-24-2008, 08:30 PM   #11
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

Very nice, I wish these were mass produced!
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Old 07-24-2008, 08:57 PM   #12
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

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Originally Posted by brr-icy View Post
awesome reviews, are you going to get the powerglide as well?
I'd like to, but just finding one might be pretty tough...
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Old 07-24-2008, 09:02 PM   #13
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

they look nice... but too expensive for me...
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Old 07-24-2008, 10:14 PM   #14
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

Ok, here's the transformation sequence for Wheelie (from robot to vehicle).

1) Fold down the feet and rotate them out. Fold down the shin/knee guards to cover the feet. Swing Lift the front of the torso and slide the head in (it's on a sliding hinge).



2) Swing the legs up 90 degrees. Fold the torso piece flat (180 degrees from initial position).



3) Rotate the legs in and peg them together.



4) Fold down the legs against the body and turn the car around. Swing the fists toward the car. Rotate the arms down and insert the fists in the holes on both sides of the car.



5) Weapon can be stored inside the vehicle by opening the canopy.


Last edited by Pascal; 07-25-2008 at 03:42 PM.
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Old 07-24-2008, 10:24 PM   #15
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

Transformation sequence for Cyclonus (from robot to jet).

1) Fold down the feet and open the front lower leg panels.



2) Fold the feet inside the lower legs and close the panels.



3) Peg the legs together.



4) Unpeg and swing the chest plate down 180 degrees.



5) Rotate the arms 180 degrees at the shoulder.



6) Turn the figure around. You basically have to move the nosecone (folded flat inside against the back) between the head/back unit.



So it looks like this once it's through:



7) Straighten the nosecone and fold the head flat against the body. Push the legs forward and align the parts the best you can.



8) Unfold the wings down. Open the rear side panels. Swing the fists up (each fist is on a hinge).



9) Rotate the forearms so the rear fins are pointing up and inside the fists in the compartments revealed by the rear panels. Rotate the light purple arm guards around 180 degrees. Unfold the landing gears from the bottom of the jet and place the gun under the nosecone. Massage the whole thing to align the parts the best you can.


Last edited by Pascal; 07-24-2008 at 10:28 PM.
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Old 07-24-2008, 11:26 PM   #16
astrana
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

neat... i want them...
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Old 07-25-2008, 12:18 AM   #17
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

how much are those worth?
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Old 07-25-2008, 12:20 AM   #18
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

Starting at around $185 each.
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Old 07-25-2008, 01:01 AM   #19
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

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Originally Posted by Optimus_Prime View Post
If Hasbro really wanted to make updated G1 characters, this is how they should have been.
The only problem with that train of thought is that they would not fit to cater to Hasbro's primary market: kids.
If this is how Hasbro designed (or tried to), even just assuming they pass all the safety standards (which they likely don't), they are still fragile little display figures that would make horrible toys.
I think this is how Hasbro should've made G1 figures back when G1 was around. These guys really aren't "updated" versions of their G1 selves, these are the G1 characters.
I just don't see why people keep saying that this is how Hasbro/TakaraTomy should be making TFs; I think these two make great display pieces but would make horrible toys. Unless they up-scaled it to Masterpiece-status, in which case then they'd be worth a look on my part.
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Old 07-25-2008, 01:45 AM   #20
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Re: Jizaitoys Perfect Cyclonus + Perfect Wheelie

What's the size of these guys? Are they more of a deluxe, scout or a size something in between?

I'm guessing they're made of resin, the most common material used for garage kits, so they should be a hard plastic.
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