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Old 03-01-2014, 08:54 PM   #11
Longshot
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Re: Hasbro Generations Voyager Rhinox

Bad luck. The panel pieces that make up his rhino belly and sides were tight on mine and I was worried about breaking them off during transformation.
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Old 03-01-2014, 09:26 PM   #12
dingd0ng
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Re: Hasbro Generations Voyager Rhinox

I had the same feeling of breaking those panels too. I added some super glue to the loose knees and after it dried there was enough friction so the joint is tighter. Now I do not have two flopping knees on mine.
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Old 03-01-2014, 11:01 PM   #13
Bruticus82
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Re: Hasbro Generations Voyager Rhinox

I love the tuna! Om nom nom.

Nice pictures too, hope you get much more use out of that light box.
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Old 03-20-2014, 01:34 AM   #14
zfarsh
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Re: Hasbro Generations Voyager Rhinox

Bought him, transformed him 2 - 3 times, and I just couldn't stand the looseness of the legs. Thinking this is how much Springer and Sandstorm cost and felt and how solid they are, just didn't feel the magic with this one, so returned it. Will wait for the next figure. He looks alright, but I just couldn't stand him up, and the rino didn't have any articulation at all.
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Old 04-15-2014, 01:45 AM   #15
CyberDragon10K
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Re: Hasbro Generations Voyager Rhinox

One of the arms in my Rhinox's alt mode won't stay locked in, so I can safely say it's not just the knees that are an issue (though they're the most prominent). :/

That said, I still adore this figure. Maybe some time later, I'll mail him off to a customizer for a show-accurate paintjob or what have you. :T
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Old 04-15-2014, 07:05 AM   #16
Longshot
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Re: Hasbro Generations Voyager Rhinox

I'm glad you like your Rhinox. Despite the knee flaw I'm still quite enamoured with his design and transformation. Which to me, really represents continued development for the toys.
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