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-   -   Sinnertwin Shoulders (http://www.cybertron.ca/boards/showthread.php?t=73533)

Sandstorm84 08-15-2018 09:25 PM

Sinnertwin Shoulders
 
I noticed that my potp Sinnertwin was floppy shoulder joints. Is anyone else having this issue?

Pascal 08-15-2018 10:07 PM

Re: Sinnertwin Shoulders
 
They're all like that, it's because of how they work for transformation.

Shockwave 75 08-16-2018 12:01 AM

Re: Sinnertwin Shoulders
 
I've had no problems with mine


How do you mean "floppy"? Do you mean at the ball joint or the transformation joint?

Ball joint, some clear nail polish should fix that right up.
Tf joint, are you maybe not locking them in place when you rotate them from beast to bot positions?

RNSrobot 08-16-2018 12:13 AM

Re: Sinnertwin Shoulders
 
Mine are fine.

Pascal 08-16-2018 07:58 AM

Re: Sinnertwin Shoulders
 
Do a video and shake the figure in front the camera to show us. The arms will flop a bit at the shoulder bars (not the ball joints), even if locked.

FreedomGundam 08-16-2018 09:01 AM

Re: Sinnertwin Shoulders
 
Mine had one horribly floppy shoulder because there was an entire screw missing at the shoulder (that clamps the front and back of the torso).

joshimus 08-16-2018 07:18 PM

Re: Sinnertwin Shoulders
 
My Sinnertwin is fine but my Cutthroat bird head falls off if you look at it.

optimusb39 08-16-2018 07:21 PM

Re: Sinnertwin Shoulders
 
these sound like abominimal figures....

joshimus 08-16-2018 07:22 PM

Re: Sinnertwin Shoulders
 
Quote:

Originally Posted by optimusb39 (Post 769402)
these sound like abominimal figures....

Ba dum, pshh!

RNSrobot 08-16-2018 08:44 PM

Re: Sinnertwin Shoulders
 
Quote:

Originally Posted by joshimus (Post 769400)
My Sinnertwin is fine but my Cutthroat bird head falls off if you look at it.

That one seems across the board. Too many pieces for a deluxe toy depending on too many little nubs.


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